Skip to main content

MintzTech Connect Industry News - September 2016

Dear Readers, 

The world of raising capital for emerging companies has experienced a revolution. Prior to the enactment of the JOBS Act in 2012, raising capital for private companies was limited to offline communications and was dominated by professional venture capitalists; now the capital raising process has been democratized. Capital can be raised online directly by companies or through intermediaries. It can be accomplished by crowd sourcing to “accredited investors” or, in limited amounts, by crowdfunding to everyone. Additionally, companies can raise capital in an “IPO lite” manner by using the new Reg A+.

With all of these changes, we thought it would be useful to create a chart outlining the different ways to raise capital and the applicable regulations so entrepreneurs can make more informed decisions about the capital raising process. Our chart below can be opened in pdf format and printed out for easy offline use.

As always, we welcome your questions and inquiries, and be sure to visit our website for emerging companies @ www.mintzedge.com. Sign up here to receive email alerts when new articles are posted to MintzEdge.com.

Sincerely yours,
Dan + Sam

CONTENTS

 


Stay Informed 
Sign up here to receive email alerts when new articles are posted to MintzEdge.com.

 

 

Subscribe To Viewpoints

Authors

Daniel I. DeWolf

Member / Chair, Technology Practice; Co-chair, Venture Capital & Emerging Companies Practice

Daniel I. DeWolf is an authority on growth companies and serves as Chair of Mintz's Technology Practice Group and Co-chair of the firm’s Venture Capital & Emerging Companies Practice. He has worked on pioneering online capital-raising methods. He also teaches venture capital law at NYU Law School.

Samuel Asher Effron

Member / Co-chair, Venture Capital & Emerging Companies Practice

Samuel Asher Effron assists Mintz clients with venture capital and private equity transactions, helping start-ups with legal and business matters. He has clients in a variety of technology sectors, including video gaming, music, virtual and augmented reality, and consumer electronics.